Download Analysing the Endgame by Jon Speelman PDF

By Jon Speelman

Unique insights into the endgame by way of Britain's top specialist.

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Sample text

But White gets cute. He'll let Black take first. 4. 5. Nxe4 6. Qe2 dxe4 Bg4 Queen opposite the king is usu­ ally a danger signal. Does Black pick it up? 6. Double check and mate. Game over just like that . Bx£3 36 CARDOZA PUBLISHING • CHESS OPENING TRAP OF THE DAY 2'l. KING·s GAMBIT 1. 2. 3. 4. 5. 6. e4 f4 Bc4 Kfl Bxb5 Q£3 10. h4t b5 N£6 g5 10. . 1 1 . Qg2 . 7. e5 8. g3 fxg3 Bb7 Ng4 Nxh2t The play is fast and loose, typical for the King's Gambit. 9. xh2 12. �b7 Q£2#; 12. (�h2 gxh2 and promotes.

4. 5. 6. 7. exd5 Bb5t dxc6 0-0 Nf6 c6 Nxc6 The queen check picks off the undefended bishop, or the knight if 8. Nd4. Both sides appear to have things in order, but this natural move up­ sets the balance. It's a mistake due to the weakening of the a 7 -g 1 di­ agonal brought about by White sec­ ond move, f2-f4. Instead of castling he should play either 7 . d4 or else 7 . Bxc6t. 35 BRUCE ALBERSTON 26. KING'S GAMBIT 1. 2. 3. 4. e4 f4 N£J Nc3 e5 exf4 d5 A huge mistake, no doubt ex­ pecting recapture on £3.

D4 or else 7 . Bxc6t. 35 BRUCE ALBERSTON 26. KING'S GAMBIT 1. 2. 3. 4. e4 f4 N£J Nc3 e5 exf4 d5 A huge mistake, no doubt ex­ pecting recapture on £3. He had to block, 6 . Be7. It was simpler to just take the pawn, 4. exd5. But White gets cute. He'll let Black take first. 4. 5. Nxe4 6. Qe2 dxe4 Bg4 Queen opposite the king is usu­ ally a danger signal. Does Black pick it up? 6. Double check and mate. Game over just like that . Bx£3 36 CARDOZA PUBLISHING • CHESS OPENING TRAP OF THE DAY 2'l. KING·s GAMBIT 1.

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